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Alliance Treaty Agreement
Luminis Alliance Treaty Preamble: The Luminis Alliance Treaty is a formal agreement between the Luminis Organization and allied factions, designed to foster cooperation, mutual respect, and the peaceful resolution of disputes. The goal of the alliance is to c...
Sovereignty and Free Trade
Luminis Organization Guideline on Sovereignty and Trade Purpose The Luminis Organization acknowledges the significance of preserving its sovereignty while engaging in trade and cooperation with external entities. This guideline offers a framework that en...
Buddy System Initiative 4.0
Buddy System Guide for Luminis Members Purpose The Pyro system is a harsh and perilous frontier, where isolation can lead to disaster. To ensure the success and safety of Luminis operations, a robust buddy system is essential. This guide outlines the p...
Advanced FPS Guides/videos
Mission Readiness - Staging Areas - Start Times
Luminis Org Mission Readiness Guide for Tuesdays. As a part of our team, it’s essential that we execute our missions with precision and professionalism. We understand that time is valuable, and our success relies on everyone being fully prepared and on time. ...
Helpful Links - Resources
Star Citizen Resource Directory Below is a curated list of professional resources to help you excel in various Star Citizen activities. From combat to mining, trading, and exploration, these links provide valuable tools, guides, and databases to enhance your ...
Mission Uniforms
Why We Wear Uniforms on Missions – Luminis Corp In Luminis Corp, uniforms are more than just attire—they represent unity, professionalism, and purpose. Wearing uniforms during missions ensures immediate recognition of fellow members, eliminating confusion and...
Luminis Academy Training Videos
A series of short informational videos covering the controls and features of Star Citizen. Basic Controls MobiGlas Haulage Contracts Salvaging
🤝 Factions
🏛️ Faction Alignment & Rewards The major available factions (Houses) are: Atreides, Harkonnen. A third one is also planned to be released Each major faction has it’s own city as primary hub. Arrakeen for Atreides, Harko Village for Harkonnen Player-create...
👏 Reputation
🎗️ Social Interactions & Diplomacy Forming strategic alliances and honoring agreements can improve your reputation among peers and factions Acts of betrayal or breaking treaties are tracked and can lead to significant reputation penalties Engagement in th...
👨👨👦👦 Group-Play
Before discussing how groups are divided, we need to understand the instancing mechanism with its player-cap and how a group moves around the map 🌐 One “World” has one economy One “World” has many PvE zones called “Sietches” that are connected to one PvP...
☀️ Heat
🖥️ User Interface You should play the game with the notion that your hydration-bar is a ticking time-bomb that can be reset but never really disarmed If you spend too much time in the sun, you will experience sunstroke. It gives a debuff and drains your hy...
🌪️ Storms
Some of these preparations are also in the sections “Heat” or “Vehicle Maintenance & Upgrades” 🌀 Coriolis Storms (PvP in Deep Desert) These storms are described as cataclysmic and will destroy "anything and everything" within the Deep Desert area. This inc...
🐛 Sand Worms
↩️ Avoiding Worms Walking slowly or crouching minimizes vibrations you generate on the sand, which is a major signal for sandworms You may want to turn off your shields while on the sand and watch your noise and worm threat meter Upgrade your vehicles wit...
🌾 Harvesting
⛏️ FPS Harvesting & Skills Most of the basic equipment below will be introduced through the PvE campaign missions as you level-up These tools can be used by any classes but may have better affinity with specialized classes whos skill-points are for such ac...
⚒️ Crafting Bases & Vehicles
📝 Crafting Recipes There are two types of crafting: A Blueprint represents a pre-made construction plan used for building (not for learning) A Holographic Blueprint is used during layout planning and projects a blueprint. It allows you or someone else...
🚁 Vehicle Maintenance & Upgrades
🚫 Vehicle Access Control Ownership: The player who crafts a vehicle is its default owner. This ownership determines who can operate or modify the vehicle Guild Permissions: Guilds can set specific permissions for vehicle usage, allowing members to access s...
🧱 Base Maintenance & Upgrades
All pictures below are from the Sub-Fief Console. See the “Shields & Land-Claims” under the “Crafting Bases & Vehicles” section if you do not know what a Sub-Fief Console is ⬆️ Upgrading Your Base The tax system for base ownership is scalable, not a flat f...
🎭 Selecting Your Starting Class
All selections on this page represent your starting class only. You are never locked into a single class. Each time you visit a trainer for another class, you are able to mix & match skill points from any of the classes that you've unlocked with those trainers...
⚔️ Selecting Your Skills
🔓 Unlocking Skills There are five classes! And there are trainers for each of these five classes. Each class has three specialization-trees to go into. See picture below Each specialization-tree unlocks a progression of abilities. You start from the bottom...