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☀️ Heat

🖥️ User Interface

  • You should play the game with the notion that your hydration-bar is a ticking time-bomb that can be reset but never really disarmed
  • If you spend too much time in the sun, you will experience sunstroke. It gives a debuff and drains your hydration meter-level faster
  • Traveling at night or standing in the shade significantly decreases your risk of dehydration and sunstroke
  • In extremely hotter areas, it may be necessary to forgo heavy combat outerwear in favor of mobility and cooling, relying solely on the underarmor Stillsuit
  • Certain zones can have radiation due to crashed ships, wreckages, industrial accidents or past conflicts. You can also gear-up against that
UI Threat Indicators Function
Health Bar Shows your current health status. Depletion leads to a "Down But Not Out" state, allowing for potential self-revival if hydration levels are sufficient
Hydration Meter Indicates your current water level. Dehydration leads to stamina loss and can be fatal
Stillsuit Reservoir Displays the amount of water recycled by your Stillsuit from bodily moisture, in addition to the hydration meter
Sunstroke Indicator Alerts you to the risk of sunstroke when exposed to the desert sun for extended periods. Sunstroke causes debuffs and accelerates dehydration
Stamina Meter Tracks your energy for actions like running or climbing. Dehydration also negatively impacts stamina regeneration
Temperature Gauge Monitors environmental temperature, warning of extreme heat or cold. Proper gear and shelter are necessary to mitigate these risks
Spice Saturation Reflects the amount of spice in your bloodstream. High saturation can grant abilities like limited prescience but may also have adverse effects
Radiation Exposure Alerts you to areas with high radiation levels, which can harm your character over time. Protective equipment is required

🧪 Lootable Water Collection Methods

  • You will start by looting and scavenging for water early in the game, this will continue through PvE missions
  • You start with a basic version of the Stillsuit as part of your initial gear. It will recycle your own body’s sweat and moisture
  • Without a Stillsuit, survival is almost impossible. Upgrading your Stillsuit will allow you travel much further
Collection Method Description Tools/Requirements Notes
Killing NPCs or Creatures Some enemies drop hydration items or water packs. Basic combat Risk vs. reward; supplements supply in hostile zones.
Stillsuit Slowly recycles your body’s moisture into drinkable water. Auto-equipped Core passive mechanic; no player input needed beyond suit maintenance. Can be upgraded for better efficiency
Looting Containers Scavenge water flasks, canteens, or packs from crates or ruins. None Most common method early on; inconsistent supply.
Consumable Items Items like hydration packs or moisture tablets restore hydration. Loot or trade Temporary solutions; stackable but finite.
Water Caches Rare, hidden spots that offer clean water in small amounts. Exploration and awareness Found in survival caches or tied to story quests.
Trade or Quests Water rewards from NPC interactions, alliances, or mission completions. Dialogue options, progress Encourages early engagement with world systems and factions.

💧 Water Harvesting Methods

  • Thirst is quenched through the dew fields in the shade. Not only shade in itself reduces the chance of sunstroke, but it’s also where you find plants that grow
  • Dew Reapers, Blood Extractors and empty Blood Sacks ****can be crafted early in the game, allowing players to collect and store blood while exploring, even before establishing a base
Collection Method Description Requirement
Fibrous Plants Certain plants contain water-rich fibers that can be harvested. No special tool required. Not the most efficient or healthiest method of collecting water
Dew Fields Areas where dew is collected, offering minimal water but useful in early stages. Optimal harvest time is midnight game-time Requires Dew Reaper tool to extract moisture from dew fields.
Blood Harvesting Extracting water from the blood of creatures or enemies, which must be purified before consumption. Requires Blood Extractor, empty Blood Sack, and Blood Purifier.

⚠️Some of the following preparations are also in the section “Crafting Bases & Vehicles” Section

🚰 Post-Base Water Storage & Processing Methods

  • Bases can also accommodate a blood refinery that extracts water from the blood that you collected from dead NPCs
  • Portable Water Containers can become very useful for extended expeditions or for scouting roles
  • Once your base is well developed, you will be able to install passive water extraction systems that will make the game mechanics of gathering water less repetitive
Storage Method Function Capacity Usage
Blood Purifier Processes blood sacks acquired from a blood extractor when defeating NPCs and extracts the valuable water from it Variable Needs to be filled-in and it takes time to process the blood
Portable Water Containers Smaller, movable containers for transporting water Low Useful for expeditions away from the base
Cisterns Large containers designed to store surplus water collected from various sources High Essential for maintaining water reserves or supporting industrial processes and crafting advanced materials that require water as a component
Dew Collectors Structures that passively gather moisture from the air, contributing to water storage Moderate Provides a passive steady, albeit slow, accumulation of water over time