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🎭 Selecting Your Starting Class

🪐 Choosing your Homeworld

  • These character traits do not lock you into a particular faction, but it tells NPCs how you think and speak
TraitHomeworldPlayer Impact (Active)NPC Impact (Passive)Possible Faction Impact
DeceptionGiedi PrimeEnables lying, misleading, or concealing information; opens paths of manipulation or subterfugeNPCs may grow suspicious over time; easy to intimidate or mislead some, but others distrustMight make it easier to fit into Harkonnen-aligned factions or criminal/underground roles, due to cultural alignment
HonorableCaladanUnlocks truthful, principled, or loyal responses; allows peaceable conflict resolutionNPCs are more trusting; may volunteer help or information more readilyMight naturally align with Atreides values, gaining easier trust or moral authority in peacekeeping roles
PoliticalKaitainOpens diplomatic, status-aware, or bureaucratic dialogue; aids in negotiations or alliancesNPCs in formal or noble roles may defer, seek favors, or respect your savvyCould offer advantages when navigating CHOAM, Landsraad, or noble diplomacy-focused groups
CulturedChusukGrants refined, artistic, or emotionally resonant dialogue; helps in persuasion via empathyNPCs appreciate eloquence or taste; improved rapport in social/artistic settingsMay find better resonance in roles tied to Mentats, performers, or persuasive diplomats
TechnologistIxAdds analytical, precise, or technical dialogue; solves issues through systems-based reasoningTechnologists respect you; traditionalists or mystics may view you as cold or unnaturalLikely synergizes with tech-heavy factions like the Ixians or smugglers dealing in forbidden tech

👑 Choosing your Caste

  • These character traits do not lock you into a particular faction, but it tells NPCs who they think you are
CasteDialogue TraitPlayer Impact (Active)NPC Impact (Passive)Possible Faction Impact
BondsmenBondsmenGrants access to bureaucratic, administrative, or loyal servant dialogue; reinforces obedience or institutional reasoningNPCs may see you as competent but subordinate; trusted in formal or logistical settingsCould integrate easily into Imperial bureaucracies or guild-like structures (e.g., CHOAM)
Na-FamiliaNobilityUnlocks high-status, assertive, or entitled responses; can demand, command, or negotiate from authorityNPCs often defer or show respect—but may also resent or test youStrong alignment with noble houses (Atreides, Corrino, Harkonnen); likely to hold rank
PyonPyonEnables humble, grounded, or survivalist dialogue options; can show grit, loyalty, or suppressed frustrationNPCs may dismiss or underestimate you—or empathize depending on contextMight align with rebel cells, Fremen sympathizers, or grassroots movements

👩🏻‍🏫 Choosing your Mentor

You may want to read the next section that goes in-depth for classes and specializations before choosing your Mentor

  • This is your starting class. You can always change your class by visiting another trainer, but it’s more efficient to select the correct one based on your playstyle
MentorTraining FocusStarting Ability
SwordmasterClose-Quarters AggressionDeflection: Enter a defensive stance to deflect dart attacks.
Bene GesseritPhysical Mastery & ManipulationVoice: Compel: Use The Voice to force someone towards your position from afar.
MentatRecon & StrategyThe Sentinel: Deploy a suspensor buoyed dart projector that uses motion detection to cover a field of fire.
TrooperOffense & DemolitionShigawire Cable: Shoot a barb that attaches to a surface, launching you towards that position.